Chommy Forest: Cozy Fable Cafe
Creating stylized environments and props for a cozy mobile game, with a focus on readability, optimization and visual storytelling.
Software




About
Chommy Forest is a cozy mobile management game where players build and customize their own woodland café. As part of the art team, I created stylized environments, props and decorative assets, contributing to a warm and cohesive visual identity optimized for mobile devices.

Process
01
Given Art
Direction
Designed assets that matched the project’s stylized aesthetic, keeping silhouettes clean, colors readable and shapes appealing from an isometric camera.

02
Asset
Production
Created modular props, environment pieces and decorative objects in Blender, optimized for mobile performance while maintaining visual quality.

03
Hand
Painted
Create hand painted
3D assets
in Substance Painter with
dedicated brushes.

04
Engine
Integration
Prepared assets for Unity, ensuring consistent materials, lighting and scene
composition throughout the game environments.

Gallery
Chommy Forest: Cozy Fable Cafe

Chommy Forest is a cozy mobile management game where players build and customize their own woodland café. As part of the art team, I created stylized environments, props and decorative assets, contributing to a warm and cohesive visual identity optimized for mobile devices.
Blender, Substance Painter, Photoshop, Unity
01
Given Art
Direction
Designed assets that matched the project’s stylized aesthetic, keeping silhouettes clean, colors readable and shapes appealing from an isometric camera.

02
Asset
Production
Created modular props, environment pieces and decorative objects in Blender, optimized for mobile performance while maintaining visual quality.

03
Hand
Painted
Create hand painted
3D assets
in Substance Painter with
dedicated brushes.

04
Engine
Integration
Prepared assets for Unity, ensuring consistent materials, lighting and scene
composition throughout the game environments.



