Pantheon Fountain Study

Pantheon Fountain Study Sculpting, Texturing and Real-Time Presentation 01 GOAL Recreate the Fountain of Piazza della Rotonda in Rome as a complete 3D asset study. The project was an opportunity to explore the full production workflow of an ornamental architectural…

Modular Gothic Architecture

Modular Gothic Architecture Building a reusable Gothic architecture kit through procedural modelling, trim sheets and real-time iteration. Overview This project began as a small modelling exercise inspired by a video showing the construction of a Gothic arch in Blender.My first…

Stylized Material Library

Stylized Material Library Procedural Materials for Stylized Environments 01 GOAL Create a growing library of procedural materials for stylized game environments. Explore how shapes, colours and surface details can be simplified while maintaining a clear and recognisable material identity. The…

Strategic Map Framework

Strategic Map Framework A procedural framework for building strategy maps in Unreal Engine 5. Current Status 🟢 Active Development Overview Strategic Map Framework is a Blueprint-first toolkit designed to simplify the creation of strategy maps in Unreal Engine.Instead of manually…

Block Number 5

BlockNumber 5 Modeling stylized characters and animations for an independent game project. Software About For Block Number 5 I worked on character creation, from modeling to animation, helping define the visual identity of the game’s cast through stylized designs and…

Knight of the Horizon

Knight of the Horizon Developing gameplay systems in C++ during the Ubisoft Develop at Ubisoft mentorship. About Knight of the Horizon is a side-scrolling action prototype developed during Ubisoft’s mentorship program. I worked on gameplay programming using C++, implementing core…

Chommy Forest: Cozy Fable Cafe

Chommy Forest: Cozy Fable Cafe Creating stylized environments and props for a cozy mobile game, with a focus on readability, optimization and visual storytelling. Software About Chommy Forest is a cozy mobile management game where players build and customize their…

THE NEWZEALAND STORY: Untold Adventure

THE NEWZEALAND STORY: Untold Adventure I contributed to the visual development of The NewZealand Story: Untold Adventure by creating stylized environments, modular assets and secondary textures. My work focused on translating the charmof the original game into a modern 3D…

Frah #13 – My First Art Toy

FRAH #13 My First Resin Art Toy 01 GOAL Create my first resin collectible art toy,from the initial idea to the final painted piece.Keep the design simple and clean, but full of character. 02 PROCESS 03 PROBLEMS Too Thick! I…